AI Insights · Timothy · January 2022
Top 5 Educational Games on Android in New Zealand Q4 2021
Discover the performance trends of the top 5 educational games on Android in New Zealand during Q4 2021, including downloads, revenue, and active users.
In Q4 2021, the top 5 educational games on Android in New Zealand showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these apps fared:
Toca Boca World
Throughout the quarter, Toca Boca World experienced a steady increase in weekly active users, peaking at approximately 19.5K in the final week of December. Weekly downloads saw a notable boost mid-December, reaching around 2K. Revenue trends showed a peak of roughly $4.3K in the week of December 20, indicating a positive reception during the holiday season.
World of Peppa Pig: Kids Games
This app saw fluctuating but generally stable weekly active users, ranging from 792 to 1K. Downloads peaked at 349 in the last week of December, while revenue reached a high of $203 in the week of November 29. Overall, the app maintained a consistent presence in the market.
Sago Mini World: Kids Games
Sago Mini World had a steady performance in terms of active users, maintaining a range of 1.1K to 1.3K throughout the quarter. Weekly downloads were relatively stable, with a slight increase to 134 in the final week of December. Revenue varied, peaking at $221 in the last week of September and experiencing a gradual decline towards the end of the quarter.
Animal Jam
Animal Jam's weekly active users showed a slight decline, ending the quarter at approximately 1.5K. Downloads reached a peak of 374 in the first week of October but gradually decreased to 211 by the end of December. Revenue had its highest point at $181 in the week of November 8, followed by fluctuating trends.
LEGO® DUPLO® WORLD
LEGO® DUPLO® WORLD saw a significant increase in downloads in the last week of October, reaching 268. Active users peaked at 470 in the second week of November. Revenue trends were relatively stable, with a slight peak at $88 in the last week of November.
These insights, derived from Sensor Tower data, reflect the dynamic nature of the educational games market on Android in New Zealand during Q4 2021. For more detailed insights and trends, visit Sensor Tower.